Tuesday 28 January 2014

Celesti




Celesti
Female Half-Orc Paladin (Sacred Shield) 1
LG Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +1


Defense


AC 20, touch 11, flat-footed 19 (+7 armor, +2 shield, +1 Dex)
hp 13 (1d10+3)
Fort +4, Ref +1, Will +3; +2 trait bonus vs. charm and compulson
Defensive Abilities orc ferocity


Offense


Speed 20 ft.
Melee heavy shield bash +3 (1d4+2/×2) and
   cold iron longsword +3 (1d8+2/19-20/×2) and
   silver heavy mace +3 (1d8+2/×2)
Ranged light crossbow +2 (1d8/19-20/×2)
Spell-Like Abilities
   At will—detect evil


Statistics


Str 14, Dex 12, Con 14, Int 10, Wis 13, Cha 16
Base Atk +1; CMB +3; CMD 14
Feats Antagonize
Traits birthmark, bully
Skills Intimidate +10, Knowledge (religion) +4; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ aura of good, bastion of good, orc blood
Combat Gear Wand of cure light wounds; Other Gear Banded mail, Heavy steel shield, Cold Iron Longsword, Light crossbow, Silver Heavy mace, Holy symbol, wooden (Iomeda), Powder, 141 GP, 9 SP, 9 CP


Special Abilities


Antagonize Use Diplomacy or Intimidate to goad creatures
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Bastion of Good (10 ft) (1/day) (Su) One foe does ½ dam to allies in aura, full to self, +3 deflect to AC.
Birthmark +2 save vs. charm & compulsion
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.

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